30.Single_Inheritance
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Single_Inheritance.cs
{
class student
{
int rollno;
string nm;
public void getdata()
{
Console.Write("Enter Student Roll NO. : ");
rollno = Convert.ToInt16(Console.ReadLine());
Console.Write("Enter Student Name : " );
nm = Console.ReadLine();
}
public void print()
{
Console.WriteLine("\n\nStudent Roll NO. : " + rollno);
Console.WriteLine("Student NAME. : " + nm +"\n\n");
}
}
class marks : student
{
int m1, m2, m3 , total;
double per;
public void getmarks()
{
Console.Write("Enter Mark1 : ");
m1 = Convert.ToInt16(Console.ReadLine());
Console.Write("Enter Mark2 : ");
m2 = Convert.ToInt16(Console.ReadLine());
Console.Write("Enter Mark3 : ");
m3 = Convert.ToInt16(Console.ReadLine());
}
public void printmarks()
{
Console.WriteLine("\n\nMark1 : " + m1);
Console.WriteLine("Mark2 : " + m2);
Console.WriteLine("Mark3 : " + m3);
total = m1 + m2 + m3;
per = total / 3;
Console.WriteLine("\n\nTotal : " + total);
Console.WriteLine("Persentage : " + per + "%");
}
}
class Program
{
static void Main(string[] args)
{
marks obj = new marks();
obj.getdata();
obj.print();
obj.getmarks();
obj.printmarks();
Console.Read();
}
}
}
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