32. Constructor Inheritance

 using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;


namespace constructor_inheritance.cs

{

    class A

    {

        int p, q;

        public A(int p, int q)

        {

            this.p = p;

            this.q = q;

        }

        public void printA()

        {

            Console.WriteLine("Vlaue of P = " + p);

            Console.WriteLine("Vlaue of q = " + q);

        }

    }

    class B : A

    {

        int r, s;

        public B(int p, int q, int r, int s):base(p, q)

        {

            this.r = r;

            this.s = s;

        }

        public void printB()

        {

            Console.WriteLine("Vlaue of r = " + r);

            Console.WriteLine("Vlaue of s = " + s);

        }

    }

    class C:B

    {

        int t;

        public C(int p, int q, int r, int s, int t):base(p, q, r, s)

        {

            this.t = t;

        }

        public void printC()

        {

            Console.WriteLine("Vlaue of t = " + t);

        }

    }

    class Program

    {

        static void Main(string[] args)

        {

            C obj = new C(10, 20, 30, 40, 50);


            obj.printA();

            obj.printB();

            obj.printC();


            Console.Read();

        }

    }

}

OUTPUT:

Vlaue of P = 10
Vlaue of q = 20
Vlaue of r = 30
Vlaue of s = 40
Vlaue of t = 50

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